Arjeebie
| Highlights | |
|---|---|
| Developers | |
| Status | Completed |
| Added on | June 18, 2006 |
| Platform | Windows, Direct X 9 |
| Release date | June 18, 2006 |
| Website | Arjeebie Website |
| Download | Download |

Arjeebie was my arcade game project for EECS 494 - Computer Game Design and
Development, completed in October 2005.
The game is a falling block puzzle game, like Tetris and Lumines.
I was experimenting with a color-blending mechanic as the basis for the game
play, and it turned out fairly well. I was hoping it would be something as
compelling and addictive as Lumines, but I hit a dead end with the
mechanic and couldn't think of ways to make it better. Nevertheless, the
end result was definitely a worthwhile experiment. Also, I did something
interesting with the music. Each track of the song plays according to the
colors of the blocks on the screen, so as you play, each instrument part is
periodically turning on and off. This is somewhat similar to turning the
tracks on in the rhythm game Frequency. It definitely adds some
flare to the game's audio, which was created for the game by my friend Evan
Conte and his friend Mark Goldin.
