PlayPlace
| Highlights | |
|---|---|
| Developers | |
| Status | Completed |
| Added on | June 18, 2006 |
| Platform | Windows, Direct X 9 |
| Release date | June 18, 2006 |
| Website | PlayPlace Website |
| Download | Download |

PlayPlace was my final project for EECS 494 - Computer Game Design and Development, completed in December 2005. The game uses Direct3D 9.0 for the 3D graphics API. It is designed to be a multiplayer game using Xbox 360 controllers for PC. However, it can be played with the keyboard (single player only), but using an Xbox 360 controller is highly recommended. A fluid physics simulation is the core element of the gameplay, meaning the primary task for the players is to interact with the movement of the balls. The fluid physics are based on the SIGGRAPH paper from 2003 entitled "Particle-Based Fluid Simulation for Interactive Applications". Programming the physics was the most challenging part of the project, and I think it turned out very well. Below you can download the game, view screenshots or read the original design document (which is drastically different from the end result).
