Lights Out
| Highlights | |
|---|---|
| Developers | |
| Status | Completed |
| Added on | January 18, 2009 |
| Platform | |
| Release date | January 18, 2009 |
| Download | Download |
48 Hour Alumni Contest 1
Pushing a light on the 6x6 grid will flip a light switch on that square and flip the light switches on all the adjacent squares as well. The objective is to turn all the squares red.
You "switch" the lights on and off to achieve your goal.
I used SDL, SDL_Text, SDL_TTF, SDL_Mixer and C++ 2008 Express. SDL brings in freetype and a bunch of other crap.
This was my backup game. The first one, a Picross style game was about 50% there, but I didn't think it was all that fun on PC. Hussain's RROD puzzle was fun, but probably not solveable.
Member contributions
Created the project account on the Wolverine Soft site.

Written by Doug Strait about a year ago
Edited by Doug Strait about 4 months ago
If this game is too frustrating, there is an article detailing how to beat this game every time. read/article/53