Video Game Development at the University of Michigan

Richard Alvarez

 
 
Profile
Status Junior in Computer Science (Graduating July 2005)
Wolverine Soft Events Coordinator
Class 2009
Website http://www-personal.umich.edu/~alvarezr
Résumé Resume (MS Word .doc)
Contact Information
Primary email Richard's primary email
member photo

Biography

Richard has been playing video games longer than he can remember and has wanted to develop them ever since he found out it was an actual possibility. Growing up, he bought a C++ book before his parents could afford a computer and compiler. He finally began actually programming in his senior year of high school and furthered his skills in college. Despite everything, Richard has never given up on the dream of programming video games and claims he never will.

Skills

C/C++, XBox Development, HTML/ASP/ASP.NET

Officer Positions

Richard has held the following officer positions:

Events Coordinator2004

Projects

Richard has been involved with the following projects:

  • Freedom Ship

    Freedom Ship

    Entry for the 2004 Wolverine Soft Game Development Contest Extravaganza!
    Theme: Freedom.

    After the invasion of Earth, only a few people are left and their freedom won't exist if they don't get away to some new planet. You are the leader of these people and to get them to freedom, you gather the remaining humans, get them in an airship and head to a new area where they can have their freedom. You run…

  • Drawing Bored

    Drawing Bored

    Pitch
    You spend all morning bored in class. Sketching out your dreams, nightmares and everything in between. But what happens to those class drawings when you fall asleep? When you close your notebook? When you throw them out? Hmm, nothing most likely... Right? Or maybe they're busy trying to wipe eachother out! In "Drawing Bored" you play as a pencil-drawn character trying to feed ammo to all his pencil-drawn enemies. Based off of the arcade…

Articles

Richard is listed as an author of the following articles: