Video Game Development at the University of Michigan

Marc Morisseau

 
 
Profile
Status student
Class 2009
Occupation Art & Design Student
Contact Information
AIM Visionary219
Primary email Marc's primary email
member photo

Biography

Born in Detroit Michigan. Got into game creation in 1992. Enrolled into Art & Design, concentrating in 3D graphics and character design. I spent the summer of 2008 working for iD tech academy and iD gaming academy teaching 3D software and special effects programs.

Skills

conceptual drawing/plot design/2D-3D graphics using Maya, Modo, ZBrush/Photoshop/Illustrator/Animation with After Effects and editing with Final Cut Pro

Side Projects

Creating Video Game character and conceptual vehicle models using Modo, Maya, and Zbrush. Directing action in Student films. Teaching Martial Arts Teaching 3D software

Officer Positions

Marc has held the following officer positions:

Art Director2008
Director of Art2007

Projects

Marc has been involved with the following projects:

  • 48Fight!

    48Fight!

    A turn based fighting game, like rock-paper-scissors but with 9 options. It needs a fair ammount of work to be playable yet, but the intro theme is worth downloading.

  • Atlas of War

    Atlas of War

    Ten years from now, an Evil Dictator dupes the UN into giving him control of the world. Within months his empire collapses, and he begins a global war to re-establish dominance. This RPG follows a group of heroes (?) through that conflict.

    A demo will be released with at the April 2006 showcase, and the full game will be released during Welcome Week, Fall 2006.