Video Game Development at the University of Michigan

Meeting Notes

Dev Session Notes 10/12/06 - WSoft 101 Intro (Zenilib

Tutorial 1)

WSoft 101 Intro (Tutorial 1):

  • Zenilib is a 3D game development library written by Mitchell Bloch. It uses OpenGL and Direct3D interchangably. The basis of WSoft101 will be learning the basics of game programming using this library.
  • Download the source code and supporting files from The Zenipex Library Homepage. This is also where you can find the doxygen-based documentation.

To compile in Visual Studio / Xcode:

Follow the Start Guide if you haven't already.

Rendering a triangle:

  1. In Visual Studio open "Application/Source Files/Gamestate_One.cpp"
  2. Find a spot before the line containing…

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Dev Session Notes 10/05/06

Update on Wolverine Trail
- Mapping out path of student (from Baits to Football game), and diversions.

Update on Real Dreams
- Updated character sets
- Still looking for more characters to put in the game (wants a lot of them for classroom scenes, etc.)

New game idea
- Gradius/R-type (-like) game (overhead view/2-D shooter)
- Your ship is composed of two disconnected pieces, need to rotate ship in order to dodge obstacles (the space between the two pieces is invincible)
- Awaiting further suggestions: adonald at umich dot edu…

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Dev Session Notes 09/21/06

Notes 09/21/06

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