Dev Session Notes 10/12/06 - WSoft 101 Intro (Zenilib
Tutorial 1)
WSoft 101 Intro (Tutorial 1):
- Zenilib is a 3D game development library written by Mitchell Bloch. It uses OpenGL and Direct3D interchangably. The basis of WSoft101 will be learning the basics of game programming using this library.
- Download the source code and supporting files from The Zenipex Library Homepage. This is also where you can find the doxygen-based documentation.
To compile in Visual Studio / Xcode:
Follow the Start Guide if you haven't already.
Rendering a triangle:
- In Visual Studio open "Application/Source Files/Gamestate_One.cpp"
- Find a spot before the line containing…
